In the Video game revolution, Resident Evil 4 Wii is one of the most played video games on the Nintendo Wii. After the release of Resident Evil 1, 2, and 3 on ISO PSP (which is being taunted as the best game of the century), there comes Resident Evil 4 that surpassed the expectation of game lovers as everything about the game totally changed the thinking of the game lovers.
The designed patterns of the game are awestruck, the graphics are topnotch, the characters are very unique and the storyline is apt. It is a horror-survival game designed, developed, and published by Capcom for GameCube in 2005. It is a game about the real-life experience of a special agent of the US Army.
GamePlot of Resident Evil 4
In 2004, a US government agent named Leon S. Kennedy (Paul Mercier) is on a rescue mission to set free Ashley Graham (Carolyn Lawrence), the daughter of the US President who has been kidnapped by A Spanish Cult. In light of this, the special agent launches a mission to rescue the victim by traveling to a village in Spain where the Cult group who abducted Ashley hides away.
Gameplay of Resident Evil 4
The game player assumes the position of the protagonist, Leon S. Kennedy to pursue a rescue mission. The game deviates from the structural development in the previous series of the game. The player sets the bar on shootouts and action. Leon looks for safe passage through the camera to aim for his target. Unlike the previous series where the player can shoot straight at sight, in this series, the player has to zoom in while aiming at enemies with their weapons.
The series removes crosshairs for firearms, and players can only use a laser sight to hit targets. There are more things added to this series that were not available in the previous series. In this series, a player has more options to cause damage to the opponent’s side like shots to the feet can cause opponents to stumble and shots to the arms can cause opponents to drop their weapons.
Players can also bring down projectiles. There are also more things the players can control like interacting with people in the environment, kicking down the ladder which might serve as an obstacle, jumping out of windows, dodging attacks or weakening enemies, and socially sensitive actions which could happen to a person in real life.
The uniqueness of Resident Evil 4
The game is aesthetically designed in the sense that you will think what you’re performing is a real-life action because of the beautiful features of the game interface, captivating storyline and near-life characters, unique background sounds, and experiential situations.
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